Sunday, October 7, 2007

Mod Update: v2.1

Hey guys, I hope you all enjoy this big update. This update should balance the game much more.

Mirrors:

CNC-Files
Rapidshare.com

Changes:

Starting Units have been changed.

Now Runs on patch 1.08

New menu music

Now works with most nocd cracks.

GDI Harvester's Railgun has been made more powerful.

The Nod Scorpion Tank has been made more powerful.

Cranes no longer require an mcv to be constructed.

GDI Riflemen and predator Tanks have been buffed.

Build times for early tier gdi tanks have been brought up.

GDI Battle Base has been made more powerful.

Zone Trooper drop now comes with a commando.

Splash damage from predictors and orcas have been enlarged.

Fanatics deal twice as much damage.

Fanatics are now stealth when not moving.

Watch Tower defenses take up less power.

Mammoth tanks, zone troopers and juggernauts deal more damage.

Orca range enlarged.

Shock Troopers do more damage.

Watch tower defenses deal more damage.

Nod Sam missiles deal more splash damage.

Increased GDI MCV health

Nod MCV Stealth when not moving

Scrin Disintergraters now deal more damage and can now walk on cliffs.

Tripods instant kill infantry and do more damage.

Devastator warships have been made more devastating and more accurate.

Juggernaut range has been extended.

Nod Commando is now stealth WHILE moving.

Planetary Assault Carriers Fighters are now stronger.

Range and damage of beam cannon is now larger.

Flame tanks deal more damage.

4 comments:

Anonymous said...

Thanks, man! You liked my idea of buffing the MCVs. But the Scrin one didn't get a gun. :( The mod is still awesome.

Unknown said...

Nice Stuff man. I can't wait to see what's gonna happen now. I enjoy your work and will be testing this out a lot.

Anonymous said...

love the mod.
would really like to see commandos stop crawling.

Unknown said...

I liked the old menu music better.

Also, we need some new ingame music.

 
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