Wednesday, February 13, 2008

Current Plans for 2.8

Changes:

  • Double Obelisk Damage to Air units
  • Nod Sams will do more damage
  • New Menu Music
  • Epic Structures
    • Temple Prime (Already in)
    • GDI Advanced Battle Laboratory
    • Scrin Node
  • Better Readme and an HD Promo Video
  • Tib Silos will give $5 a second
  • Shadow Teams will deploy almost instantly
  • Increase Damage from APCs
  • Make Rance Costa only require a command post to be trained
  • Rocket Guys on GDI and Nod will now cost half
  • Epic Structures will have the following
    • Provide Ultimated Power
    • Uber Build Radius
    • Disable Fog of War, see all map
    • Have Health Equivalent of 3 Con Yards/Drone Ships
    • Unlock Uber Units
  • All Final Tier Base defense Structures will have a repair drone hanging around it
  • Fanatics now cost $450
  • Avatar comes preupgraded buildtime 16 seconds
  • More to come.

11 comments:

Anonymous said...

Make sure you fix Temple Prime's Clip Art, also, why are you doubling the Damage against air units for obelisks? that just seems kind of unnecessary considering how much damage it already does. And also, dont forget to fix the Nod Commando.

-Valherran

Anonymous said...

How about zooming out more?
NOE is a god thing for aircrafts, not commanders. :P

empulse said...

I noticed play has slowed, which i like, when i play my usual 4 person map on Redonkilus. Except I can get the large GDI tanks out and with 5-6 of them now i can pretty much clear the map.

Also any chance of putty in a config file that we can edit to adjust the fire power / damage of units ourselves?

Only other thing is I would love to see some AI (tough @ that) for the Unholy Alliance.

Anonymous said...

ive been seconding AI for the unholy Alliance for AGES. MAKE IT HAPPEN GUNRUN! :-)

-Valherran

Anonymous said...

^
the above post says it all

Anonymous said...

ok! it's great!but how much time must we wait? maybe 1 year! or are we lucky!

Anonymous said...

What kind of other elite units, like the Catalyst-Avatar, did you think of? What about a Mammoth, that can carry up to 3 infantry-squads?
Unfortunately I have to say: there are a few problems with the balancing, or do you want a faction to be overpowered? In my oppinion, the GDI is a bit too strong, especially with the Liquid-Tiberium Bomb.

Anonymous said...

then don't let your enemy use it
simple.
keep up the good work Gunrun

Anonymous said...

...mmm....Gunrun why don't you take a look to cnc eclectic? There are interesting things!! Avatars with missiles, mammoth with slot....All things that we have advised to you!

Anonymous said...

I have some idea for the version 2.8:

1 - The Guys Rocket (NOD and GDI) elite e Stealh: Not 2 but 4 Guys Rocket with 5% o 10% range and 2% o 4% of speed of fire.

2 - New Avatar with slot 1 o 2

3 - New Engenier scrins with drone (with stealh or not stealh)

4 - New orca GDI with 4 misisles, shooting of at 2 missiles together and then other 2 missiles together. With 5% more of damage of the normal Orca GDI.

5- New Viper NOD with laser double damage and with 2% more of flight speed.

6 - To give more it distances from shot to the batteries anti-areas of the Scrins

Anonymous said...

Anyone know what soundtrack(music) the skirmish menu is?

 
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