Sunday, February 24, 2008

C&C Retarded v2.8 is out!

Yo guys, I just released 2.8

Complete change list can be found here.

Download Mirrors:
CNC-Files

Enjoy,
TheGunrun

23 comments:

Anonymous said...

this is totally awesome but the epic structures are invisible for me... temple prime was fine in v2.7

Anonymous said...

i don't get any victory logo or defeat logo when i play as alliance

Anonymous said...

Epic structures are invisible on 2.8 just as Temple Prime was on 2.7. Please fix this Gunrun!
On a seperate note, could you make it so the GDI Amoury has more than 1 healing slot as this is a little limited.

Anonymous said...

Would you consider bringing veinholes into the game? Always liked them.

Anonymous said...

i agree that the gdi armory shud get at least 1 more healing slot. cud u also add a meat grinder mode to cnc 3?

Anonymous said...

the Rance Costa is buggy...
if built, one single soldier comes out of the barracks.
he cant do anything, isnt choosable and disappears after a certain time.
could yu fix it please?

Anonymous said...

I don't even get the mod working. I made the map 'Mods', then placed the files in that map, also tried to put it in a map 'Retarded' inside 'Mods' (Mods>Retarded), still it doesn't work. Please help. (E-mail to send help to: xtravaganza_civ@hotmail.com)

Anonymous said...

I think the Ion Cannon needs to be a touch more powerful, and the other super weapons less so and the Tiberium bomb could be less powerfull too

Anonymous said...

This mod this full with fixs like those that say the flaws. While you fix do you rot to add these ideas to the mod?

1 - The Guys Rocket (NOD and GDI) elite e Stealh: Not 2 but 4 Guys Rocket with 5% o 10% range and 2% o 4% of speed of fire.

2 - New Avatar with slot 1 o 2

3 - New Engenier scrins with drone (with stealh or not stealh)

4 - New orca GDI with 4 misisles, shooting of at 2 missiles together and then other 2 missiles together. With 5% more of damage of the normal Orca GDI.

5- New Viper NOD with laser double damage and with 2% more of flight speed.

6 - To give more it distances from shot to the batteries anti-areas of the Scrins

Anonymous said...

cnc eclectic is better than cnc retarded! Maybe gdi are overpowered, but it's fun to play! What are you doing gunrun?
1 - Avatars with missiles or 1/2 slots.
2 - Mammoths with 1/2 slots.
3 - Nod can built bunkers with 5/6 slots. (gdi? as you wish!)
3 - Tripod with tiberium poison against infranty.
4 - Flame tank with 2/3 slots.
5 - Predator tank with 2/3 slots.
6 - Snipers more effective!

Anonymous said...

Meat Grinder on C&C 3 would be cool!

Anonymous said...

I ran into a problem with the GDI's Rance Costa only one appears and I cant select him. later on the one Rance Coasta would just disappear. but other than that fantastic mod

cncgamefan said...

I can't see the epic buildings.
I can't see them when I want to place them and It's really annoying.

Anonymous said...

Great update...issues as well as others, game often just exits with error...other than that i love it! great work!!!!

Anonymous said...

Love the mod, just wish that the epic structures weren't invisible.

Anonymous said...

I don't get the mod working in any way. I tried everything I could. Please HELP!!!

Anonymous said...

Could you require that mammoths + Juggernaughts and tripods require their corrosponding sides epic structures to be built before they are available it puts nod at a massive disadvantage requiring the temple prime to build normal avatars

Anonymous said...

Anybody else having trouble with the epic structures being invisible??

Anonymous said...

"Anybody else having trouble with the epic structures being invisible??"

Read the Poll!

Anonymous said...

Great Mod, love it! Running 64bit Vista and cant seem to be able to start online game with fellow v2.8, my connections always show grey? everything ok with v2.7 ????????

Anonymous said...

Great MOD - looking forward to next!

Would like to see no limit on number of super weapons - if you can nuke your opponent by builing 5 ion cannons - GREAT.

How do AI infantry units manage to give EMP damage to tanks etc (GDI) - mine don't seem to do that.

The GDI's Advanced Battle Lab's countermeasures cannot be activated - always grayed - a bug?

Battle Lab should be even stronger.

Anonymous said...

Not saying a word...

-Valherran

Anonymous said...

The Tiberium Refineries only give $5/sec. I still have yet to see any Uber units that are unlocked.

 
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